First Team Sub
May 29, 2012, 11:51 AM
Post #7 of 9
A possible solution to this kind of problem may be to step away from the round robin format and instead operate a strictly controlled merit table instead?
Re: [Mister TwoU] Hypothetical 2013 BSS 'kicker'.
[In reply to]
If each team were allowed to drop its seven longest journeys, and instead play their six closest opponents a second time each season, maybe that could work? I chose those numbers btw, because on the surface they'd seem to fit a 22 team division, although I'd have no idea how to administrate fixtures, etc. in that pattern. I don't even know how possible that would be!
Otherwise, the idea would be much more easily operated given 24 teams in a division.
Divide the league footprint into 4 sections of six teams each, based on geography, the sets chosen as if separated by 4 spokes of a wheel.
Each team plays its 5 home-sector opponents twice home + twice away = 20 games.
Each team also plays its 12 opponents in the closest other two sectors, just once home + once away = 24 games.
Those 6 teams in the furthest away sector do not get played.
Sectors would need to be quite cunningly arranged, in order to produce (a) the maximum benefit in mileage reductions & (b) the fairest distribution of traveling distance/time between the teams and would obviously get redrawn each new season. Arranging sectors like spokes will certainly help equalise the averages, but note that it doesn't necessarily guarantee a team will always get to drop all six of its longest hauls. Similarly, particularly for the hub-most teams, some of their shorter journeys would likely be dropped!
Ut temporibus est cum diabolus accipit renes
Still the original Paddy MacNab.